AI Insights · Timothy · January 2023
Top 5 Third Person Games on iOS in Mexico Q4 2022
Explore the performance of the top 5 third-person games on iOS in Mexico during Q4 2022, including trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top five third-person games on iOS in Mexico showed varied performance metrics in terms of downloads, revenue, and active users. This data, provided by Sensor Tower, offers insights into the popularity and financial success of these games.
Free Fire: 7th Anniversary Weekly revenue for Free Fire: 7th Anniversary began at around $96K and fluctuated throughout the quarter, peaking at approximately $247K in the week of December 19. The game saw consistent weekly downloads, starting at 26.8K and reaching a high of 57.2K by the end of December. Active users increased steadily from 1.1M to 1.5M, showing a robust engagement with the player base.
Stumble Guys Stumble Guys experienced varied weekly revenue, starting at $41.6K and ending the quarter at $36.2K. Downloads showed a similar pattern, beginning at 40.4K and peaking at 46.5K in the last week of December. Active users fluctuated slightly, decreasing from 378.9K to 354.5K over the quarter.
Subway Surfers Subway Surfers maintained modest weekly revenue, ranging from $402 to $833. Downloads saw a gradual increase, starting at 21.5K and reaching 44.7K by the end of the quarter. However, active users witnessed a decline from around 3.1M to just over 2M, indicating a drop in player engagement.
Mario Kart Tour For Mario Kart Tour, weekly revenue exhibited fluctuations, beginning at $11K and ending at $9.8K. Downloads started at 18.7K, with a notable peak at 25.4K in the final week of December. Active users showed a slight increase, growing from 75.4K to 83.1K over the quarter.
Free Fire MAX Free Fire MAX showed increasing weekly revenue, starting at $35.8K and reaching $54.3K by the end of December. The game's weekly downloads also rose from 10K to 18.9K. Active users demonstrated a positive trend, growing from 69.6K to 90.4K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.